Audioscenic Announces 3D Audio Beamforming Software Solution for Laptops and PCs

May 30 2023, 06:10
Audioscenic, the company behind the first commercially available 3D audio beamforming speaker solution, announced the launch of the Amphi Windows Suite, a set of software packages that integrates the company's patented spatial audio technology into currently available laptop and desktop systems. Audioscenic introduced and demonstrated this technology at the Computex 2023 show in Taipei, Taiwan. The UK audio company is aiming to make its spatial audio technology more accessible for consumer computing platforms.
 

As illustrated in the exclusive inside-story published by audioXpress in its June 2023 issue - where the founder and CTO of Audioscenic, Marcos Simón, shares the history and the technical journey of the technology developed to make 3D audio on speakers a reality - any such implementation requires a key set of hardware and software components. The Southampton, UK-based company has already built a patent protected user-adaptive 3D audio solution for use in home audio, PC gaming, console gaming, home cinema, cinema, automotive, and public space applications. At Computex 2023 (May 30 to June 2) Audioscenic is appealing directly to manufacturers of desktop PCs and laptops, to consider a software solution, since the core hardware components are already mostly built-in current PC designs.

"This is a major announcement for Audioscenic as it is a crucial next step in our goal of making spatial audio technology as accessible to consumers as possible without adding any additional hardware," says Marcos Simón. "Any Windows device with two speakers or more is now capable of a dramatically improved spatial audio experience without headphones, thus allowing consumers to better enjoy the immersive audio available in today’s games, films, and music."

The software packages include an AI-powered head tracking app that leverages the built-in camera of a laptop to monitor the position of the user’s head in real-time and direct the audio beams accordingly; a control GUI that tailors the experience based on the type of media being consumed and also provides EQ control; and APO software that integrates Audioscenic processing in the Windows environment. Combined, the package provides hardware developers with a powerful tool to sculpt an individualized spatial audio experience.

More importantly, as already demonstrated by Audioscenic, this can be effective for users using just the base hardware of commonly available laptop and desktop computers. Audioscenic initially debuted a version of this technology integrated into the Razer Leviathan V2 Pro soundbar at CES 2023 where it captured 12 ‘Best of CES’ awards. In this type of implementation, the sound field and crosstalk cancellation effect, essential to create the 3D audio perception is enhanced by a larger number of drivers of larger size than exists on PCs on laptops. Yet, the Amphi Windows Suite expands the footprint of this technology dramatically and sets the stage for the next generation of integrations into consumer products.
 
Audioscenic CEO David Monteith and Marcos Simón, founder and CTO.
"We’re proud of how our company has grown within the last year and are ambitiously pursuing the next generation of our technology within the consumer computing sphere," says Audioscenic’s CEO David Monteith. "We are very excited at the possibilities that this new software package presents to potential hardware partners, and look forward to seeing how implementing it accordingly will create a new heightened spatial audio experience for consumers around the world."
www.audioscenic.com
 
Demonstrations of a laptop proof of concept using Audioscenic Amphi technology in collaboration with Acer SpatialLabs at Computex 2023, in Taiwan. In this case, the Audioscenic Amphi technology is running on the Acer Predator Helios 3D 15 SpatialLabs edition laptop, allowing users to hear spatial audio. Images courtesy of Audioscenic.

 
Page description
About Joao Martins
Since 2013, Joao Martins leads audioXpress as editor-in-chief of the US-based magazine and website, the leading audio electronics, audio product development and design publication, working also as international editor for Voice Coil, the leading periodical for... Read more

related items