Ceva and THX announced RealSpace Tuned by THX, a premium software offering for original equipment manufacturers (OEMs) to add support for immersive spatial audio customized to any consumer or prosumer audio device including true wireless earbuds, wireless headphones, smartphones, speakers and soundbars. Ceva RealSpace Tuned by THX delivers was demonstrated at CES 2024.
RealSpace Tuned by THX, featuring Ceva’s RealSpace spatial audio rendering and head tracking solution, will offer a THX tuned and optimized audio experience for each OEM device, providing the best possible out-of-the-box experience for the consumer. This Ceva software offering, that is tuned by THX, also includes a variety of curated spatial audio presets for the OEM device, including most content types including gaming, movies, music, and speech.
“Spatial audio delivers immersive, multidimensional audio, enhancing any listening, gaming or viewing experience,” says Chad Lucien, vice president and general manager of the Sensors and Audio Business Unit, Ceva. “The RealSpace Tuned by THX offering will bring the exceptional performance enabled by our spatial audio solution, customized by THX, to more OEMs who demand a premium experience and audio brand for their products.”
THX, founded by Lucas Films 40 years ago, is today a globally recognized mark of high-fidelity audio excellence. THX first brought today’s high global standards for audio certification to cinemas, and has expanded to deliver this in the home theater, gaming and mobile device sectors. OEMs choosing RealSpace Tuned by THX, will be able to leverage this mark of high fidelity to appeal to both existing and new audiences who today demand the best in audio reproduction so they can experience entertainment the way the creator intended it to be enjoyed.
“Through our partnership with Ceva, we aim to help more OEMs provide to their consumers higher fidelity immersive audio experience,” adds Jason Fiber, chief executive officer, THX Ltd. “We are pleased to announce this Ceva and THX collaboration to expand adoption of new branded devices coming to market in 2024 and beyond.”
RealSpace spatial audio rendering software provides an accurate digital simulation of real-life, immersive sound using proprietary algorithms that create a realistic aural experience through as little as two-channel stereo audio while supporting full multichannel and ambisonics. With dynamic head tracking Sensor Fusion Algorithms enabled, the RealSpace user experience is even more immersive, as the sound sources are held stationary while the users head is moving, simulating listening experiences in the real world. This allows the user to experience theater-like sound through headphones or earbuds when watching movies, playing video games or listening to music, podcasts or conference calls.
Ceva offers three versions of its RealSpace software to OEMs, all of which will include a “Tuned by THX” option:
- RealSpace Personal for DSP and MCU based TWS earbuds and wireless headphones.
- RealSpace Mobile for smartphone-based systems delivering multi-channel sound to connected TWS earbuds and headphones.
- RealSpace Ambient for Bluetooth and USB speakers and soundbars to provide immersive spatial audio sound.
For more information, visit: www.ceva-ip.com/product/ceva-realspace/. For further information about Tuned by THX please visit www.thx.com/tuned-by-thx/.
www.ceva-ip.com
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Ceva and THX Partner to Bring Premium Spatial Audio to Hearables, Consumer and Mobile Products
January 11 2024, 00:35
Ceva and THX announced RealSpace Tuned by THX, a premium software offering for original equipment manufacturers (OEMs) to add support for immersive spatial audio customized to any consumer or prosumer audio device including true wireless earbuds, wireless headphones, smartphones, speakers and soundbars. Ceva RealSpace Tuned by THX delivers was demonstrated at CES 2024.
About Joao Martins
Since 2013, Joao Martins leads audioXpress as editor-in-chief of the US-based magazine and website, the leading audio electronics, audio product development and design publication, working also as international editor for Voice Coil, the leading periodical for... Read more